07 · A dark fantasy RPG built for solo production
In development · Phase 8Maeve Roscaern
Dun Caerwyn turns blood, memory and choices into persistent marks.
Maeve Roscaern is an original single-player RPG developed at a compact scale for a solo production.
- Single-player experience
- Persistent choices
- No mandatory account or server
Concept image
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- Role
- Creative direction, systems design and individual implementation of the prototype.
- Game
- Dun Caerwyn, House Roscaern and its systems make body, blood and memory shape Maeve’s journey, narrative and combat.
- Production
- Compact areas, modular kits and concentrated detail preserve the mood without promising a world larger than solo production can support.
- Status
- Light combo, dodge and Blood First now form part of Phase 8. The next stage focuses on playtesting and adjustments to combat feel, pace and legibility.
An adult protagonist in a world that records consequences.
Dun Caerwyn, House Roscaern and its systems make body, blood and memory shape Maeve’s journey, narrative and combat.
- Original world and protagonist
- Persistent choices
- No mandatory account or server
The scale is designed for one person to finish.
Compact areas, modular kits and concentrated detail preserve the mood without promising a world larger than solo production can support.
- Short, readable paths
- Reusable pieces and characters
- Artwork clearly labeled as concept
The Architect connects authorship and consequence.
My image as The Architect is a conceptual easter egg about authorship and consequence. It inspires the project without claiming that the character is already playable.
- My concept portrait
- Narrative possibility
- Concept is not presented as gameplay
The first combat slice is implemented.
Light combo, dodge and Blood First now form part of Phase 8. The next stage focuses on playtesting and adjustments to combat feel, pace and legibility.
- Visuals are evolving
- Playtesting
- Licenses reviewed before use